﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Anywhere.Interface;
using System.Windows.Input;
using System.Windows.Threading;
using System.Windows;
using System.Diagnostics;
using Anywhere.Common;

namespace FullSync
{
    public class FullSyncContentViewModel : ViewModelBase
    {
        private ICommand _leftCommand;
        public ICommand LeftCommand
        {
            get
            {
                _leftCommand = new DelegateCommand<string>(ExecLeftCommand, CanExec);
                return _leftCommand;
            }
        }

        private bool CanExec(object parm)
        {
            return true;
        }

        private void ExecLeftCommand(object parm)
        {
            Debug.WriteLine("Left command....");
        }
    }
}
